Jan-18-03 | | drukenknight: looks like white loses it right at the end, what was the purpose of 35 Qe1? |
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Jan-18-03 | | Sylvester: Chessgames.com and drukenknight. This game ends after 33 moves. There is a mistake. The game is right up to 28. Rf4, but then should come 28...Rg6. There are moves here that never happened. Black's 28th thru white's 30th are not in Alekhine's book. Blacks's 30th move here was really his 28th move. The move order is right after that, but it is numbered two moves too high. |
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Jan-18-03
 | | chessgames.com: Would you please supply the moves from 28 to the end of the game? Then we can correct it. |
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Jan-18-03 | | Sylvester: These are the last moves, starting with white's 28th which you guys have right. 28. Rf4 Rg6 29. Qb4 Rh6 30. h4 Qg7 31. c4 Rg6 32. Qd2 Rg3 33. Qe1 Rxg2 0-1 |
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Jan-20-03 | | Sylvester: Chessgames.com-Did you ever check this? Did Nunn make some kind of mistake in the algebraic Alekhine book? |
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Jul-04-04 | | dac1990: This is an excellent Alekhine game. I believe this would fit into that game collection titled "Zugzwang!". Can't remember the person who has it, but after 28. ...Rg6! pretty much any move loses. |
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Jul-04-04 | | iron maiden: <dac1990> Thanks, but 28...Rg6 doesn't really put White in zugzwang; while every move loses, Black has active threats, namely Rxg2. This is a great game, but it's not quite what I'm looking for. I appreciate it anyway though. |
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Dec-04-04
 | | cu8sfan: <Sylvester / chessgames.com> I don't know what the moves were before they were corrected but here's how I found them in Ludek Pachman 's "Modern Chess Strategy": 28.♖f4 ♖f7 He annotates this move: "A well-known manoeuvre to gain time to plan the decisive winning action." 29.♖c2 ♖g7 30.♖e2 ♖g6 31.♕b4 ♖h6 32.h4 ♕g7 33.c4 ♖g6 34.♕d2 ♖g3 35.♕e1 ♖xg2 0-1 Could it be that both players were in timetrouble? This could explain the shifting back and forth of rooks in move 28 and also the different accounts of this game. It might also explain the last move by White. |
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Sep-16-05 | | azaris: <White can instead play 33. cxd5! ♖h3+ 34. ♔g1 ♕g3 35. ♖ef2, when there is no mate in view - a flaw at the end of Alekhine's brilliancy> |
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Aug-15-06 | | Sleeping kitten: That is very strange, I have books which give the "supplement" moves 28...Rc7 29 Rc2 Rcg7 30 Te2. Le Lionnais's book or A.A.Alekhine's 200 chess games. However, Sylvester tells us his book don't give these moves. They are more likely to have been removed (for aesthetic concision) than added, I think. |
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Aug-16-06 | | Calli: Skinner and Verhoeven give the game as 33 moves. They cite SHAKHMATY 1926, p116-117 which is the earliest publication they found. Later Aljechin published the 35 move version in "Auf dem Wege ..." and then still later in French in "200 games..". So perhaps Aljechin knew better or maybe he just remembered it wrong. |
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Aug-16-06 | | Albertan: My chessbase database has the game finishing after 35 moves: Event "Dresden"]
[Site "Dresden"]
[Date "1926.??.??"]
[Round "6"]
[White "Rubinstein, Akiba"]
[Black "Alekhine, Alexander"]
[Result "0-1"]
[ECO "A46"]
[PlyCount "70"]
[EventDate "1926.??.??"]
[EventType "tourn"]
[EventRounds "9"]
[EventCountry "GER"]
[Source "ChessBase"]
1.d4 Nf6 2.Nf3 e6 3.Bf4 b6 4.h3 Bb7
5.Nbd2 Bd6 6.Bxd6 cxd6 7.e3 O-O
8.Be2 d5 9.O-O Nc6 10.c3 Ne4
11.Nxe4 dxe4 12.Nd2 f5 13.f4 g5
14.Nc4 d5 15.Ne5 Nxe5 16.dxe5 Kh8
17.a4 Rg8 18.Qd2 gxf4 19.Rxf4 Qg5
20.Bf1 Qg3 21.Kh1 Qg7 22.Qd4 Ba6
23.Rf2 Qg3 24.Rc2 Bxf1 25.Rxf1 Rac8
26.b3 Rc7 27.Re2 Rcg7 28.Rf4 Rc7
29.Rc2 Rcg7 30.Re2 Rg6 31.Qb4 Rh6
32.h4 Qg7 33.c4 Rg6 34.Qd2 Rg3
35.Qe1 Rxg2 0-1
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Aug-29-06 | | Resignation Trap: <azaris and drunkenknight> are right. Rubinstein's 35.Qe1?? loses the farm to the simple 35...Rxg2. Alekhine states that 34...Rg3 threatens 35...Rh3+ 36.Kg1 Qg3, "etc.", but 35.cxd5! Rh3+ 36.Kg1 Qg3 37.Ref2! and there's no earth-shattering kaboom. |
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Dec-11-06 | | micartouse: Alekhine's 5 ... Bd6!? is quite a courageous move that is worth keeping in mind. He's willing to mess up his pawn structure in order to weaken the kingside dark squares created after 4. h3?!. In fact, g3 becomes the primary target of the subsequent battle. This game is similar in a sense to Alekhine vs Rubinstein, 1921 in which Alekhine adopts extreme measures in order to refute unorthodox opening play. The cross-like pawn formation that occurs from move 19 to the end creates an aesthetic impression. |
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Mar-17-07
 | | beatgiant: <Resignation Trap>
<Alekhine states that 34...Rg3 threatens 35...Rh3+ 36.Kg1 Qg3, "etc.", but 35.cxd5! Rh3+ 36.Kg1 Qg3 37.Ref2! and there's no earth-shattering kaboom.><note, assuming 35-move version in this discussion> I think you're right. I also looked at 35. cxd5 exd5 37. Rxf5? Rh3+ 38. Kg1 Qg3 39. Ref2 Qxh4, but white can reply 37. e6 instead and I didn't find any kaboom in that case either. So after 35. cxd5, Black probably replies 35...Rd8 and eventually picks up the e5 pawn. It makes me wonder whether 34...Rg3 was really the best here. If all he's going to do is win the e-pawn, why not the much simpler 34...Qxe5 immediately? Or better yet, first 34...dxc4 35. bxc4 Qxe5 leaves Black a pawn up with a much better position. |
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Jun-13-07 | | bramdas: According to Vukovic in "Art of Attack", the final move of this game (on page 189) is ..Rxg2 (not xe3). Black seems to win anyway, but thought i'd share this. |
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Jun-12-09 | | Bridgeburner: <<beatgiant> It makes me wonder whether 34...Rg3 was really the best here. If all he's going to do is win the e-pawn, why not the much simpler 34...Qxe5 immediately? Or better yet, first 34...dxc4 35. bxc4 Qxe5 leaves Black a pawn up with a much better position.> Right on all counts (apart from the move numbering). After <32...Rg3>, then <33.cxd5> certainly prolongs the resistance. After <33...Rd8 34.Qc1 Rxd5 35.Qc8+ Qg8 36.Qxg8+ Rxg8>:  click for larger viewthe rooks and pawns ending is probably still won for Black, but not without effort. White's pawn structure is difficult to defend and would probably be his downfall in such an ending. Rubinstein's losing move probably occurs in the position following Black's <17...Rg8>:  click for larger viewHere <18.Qd2?> takes the eye off the ball. Necessary and vitally important was to defend the approaches to the King with <18.Kh2!>. If <18...gxf4> then White can happily recapture with <19.exf4> as <19...Qh4> loses the deadly impact it has in the game. White now has <20.Qe1> completely neutralizing Black's attack as the pawn on <h3> is now fully defended. Rubinstein was IMO completely psyched out and consequently hopelessly outclassed in this game after his recent and devastating losses to Alekhine. |
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May-26-12 | | computer chess guy: Engines prefer 29. .. ♕e1+! 30. ♔h2 ♖g3, and White seems to be unable to avoid a lost endgame. For example 31. ♕d2 ♖xe3 32. ♕xe1 ♖xe1 33. ♔g3 d4 34. ♔f1 ♖h1 35. ♖e3 ♖xc3 . |
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Aug-24-12 | | HaydenB: No one has mentioned Alekhines own comments to this game. This is my favorite Alekhine game.
He gains tempo after tempo making another world class GM look like an amateur. You all should get "Alekhines best games" and read his highly instructive and entertaining comments yourself. |
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Aug-24-12
 | | beatgiant: <computer chess guy> What do the engines find after 29...Qe1+ 30. Rxe1? |
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Jun-26-15 | | SpiritedReposte: <Black Diamond> |
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Sep-29-16
 | | tpstar: 33 ... Rxe3! is cute but White can play on with 34. Qf1 or 34. Rff2. After 33 ... Rxg2 then 34. Qf1 and 34. Rff2 both lose to 34 ... Rg1+ winning the Queen, so the final move being 33 ... Rxg2 is much more likely. Powerful major piece endgame by Alekhine. The position after 30. h4 is a Soltis puzzle from the November 2001 "Chess Life" (Dresden 1926) with the quiet move solution 30 ... Qg7! followed by tripling on the g file with 31 ... Rg6. |
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Aug-17-17
 | | plang: 4 h3 was already a new move though after the clever 5..Bd6!? Black was already at least equal. 17 a4?! was too slow; 17 g3 followed by Kh2 was recommended as a better defense. The queen maneuver 20..Qg3, 21..Qg7 and 23..Qg3 is quite attractive. Great game by Alekhine from beginning to end. |
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Sep-03-22
 | | kingscrusher: How to beat the dreaded London system by Alexander Alekhine |
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