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Feb-09-23
 | | FSR: I see from my earlier comment that I had seen this position 15 years ago. I had forgotten it. 20...Qxg5+!! 21.Kxg5 f6+ and mate next. Always examine all checks, captures, and threats! |
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Feb-09-23 | | Brenin: A remarkable combination, starting with 16 ... Nh4+. After the quiet but deadly 18 ... h6, White's only chance of survival is to eliminate Black's f-pawn with 19 Qxe6+ fxe6 30 f4, at the cost of his Q. |
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Feb-09-23 | | King.Arthur.Brazil: I saw this game (or combination) before, I don't know where or when... Maybe in some Chess magazine, since it is from 1974. But the combination is beautiful. |
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Feb-09-23 | | mel gibson: White was gone many moves before this.
Nice checkmate. |
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Feb-09-23 | | jrredfield: I was thinking 20 ...Qxg5, but wasn't totally sure. Should have given more thought to the ability of the Black pawns to trap the white king. Unusual, amazing combination, unlike any I've seen before. |
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Feb-09-23 | | lentil: Very sporting of Vladimirov to play to mate! |
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Feb-09-23 | | agb2002: Black has a knight for a bishop and a pawn.
White threatens gxh5.
Black controls almost all squares around the white king and the white pawns block the rest. Therefore, 20... Qxg5+ 21.Kxg5 f6+ 22.Kh4 (22.Kg6 Rh6#) 22... g5#. |
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Feb-09-23
 | | An Englishman: Good Evening: Already knew this one. The real puzzle--what did the players smoke before playing this game, and where we get some? |
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Feb-09-23 | | TheaN: Bit too forced for a Thursday I'd say? I get it's a bit hidden but still: <20....Qxg5+ 21.Kxg5 f6+ 22.Kh4 (Kg6 Rh6#) g5#> and it's down and out. |
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Feb-09-23
 | | scormus: Yes, cool mating sequence, all forced. Not too difficult to find when it's a puzzle, but I don't think I'd have spotted it OTB in a game.
W could legitimately have resigned after 20 ....Qxg5+. Class to play it out to its natural and elegant conclusion. |
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Feb-09-23 | | saturn2: I found it but have looked at various discovered checks first. |
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Feb-09-23 | | Dionysius1: I'm getting better, but I thought White escaped with 22.Kg6. There's one reason I think I might have seen 22...Rh6# in a real game. There I'd HAVE to move, or forfeit. That would make me try harder. And the bragging rights of "getting it" over the board would probably motivate me enough. |
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Feb-09-23
 | | perfidious: Straightforward enough for a Thursday POTD. |
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Feb-09-23 | | saturn2: Yesterday the engine criticized 1.e4 c5 2.Nf3 d6
3..d4 and today 1 d4 d5 2.c4 |
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Feb-09-23 | | Dionysius1: It must have been a very quick blip - it's back to 1. d4 d5 2. c4 +0.16 |
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Feb-09-23 | | saturn2: <Dionysius> 1. d4 Notes by Stockfish 11 (minimum 6s/ply)1...d5 2.c4 better is 2.e3 |
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Feb-09-23
 | | perfidious: Seeing such notes in the opening from Fishie destroys me; one can well imagine a beginning player with knowledge of the software, who adopts their opening choices based on such risible evals. |
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Feb-09-23 | | saturn2: There us no consistency. You can frown upon the open sicilian since a central pawn is traded for the c pawn. But then the more you should like 1 d4 d5 2.c4 |
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Feb-09-23 | | alexrawlings: I’ve been looking at the old posts on this game page. I really enjoyed reading the post by <dzechiel>. I got a lovely sense of nostalgia, like watching old football videos on VHS… There was a time when I would log in to this website every day and look forward to reading his post. |
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Feb-09-23
 | | chrisowen: Ken flip it was quagmire do it was warm cut best u v it was hey jazz Qxg5+ afford pot adept net bod tad bubble c off it was zebedee cuffer Qxg5+ finish... |
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Feb-09-23 | | Cheapo by the Dozen: A bit tricky as Monday puzzles go. I liked it! |
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Feb-09-23 | | Cheapo by the Dozen: Basically, White should play h4 by Move 16 to avert the game line. Failing that, his only alternative is to screw up his development via Kf1 and Ke2. |
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Feb-09-23 | | Dionysius1: <saturn2>. Ah, all I'm doing is clicking "engine" on the position after 1.d4 d5 2.c4. I probably should get used to running the whole game through SF, though from what you say it might be futile. |
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Feb-09-23 | | thegoodanarchist: What a game! |
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Feb-09-23
 | | Teyss: This was also a Thursday puzzle in 2008... starting on move 17. Today it's rather simple because if you scan potential moves the Q sac pops up quite easily but at the time you had to find 17...Nh5+!! and 18...h6! before wondering if you hadn't gone astray and looking for another combination instead of unearthing 20...Qxg5+! At the time even <FSR> didn't find it which says something. <agb2002> was not a member by a few months, else he would probably have spotted it because he is a monster with 1000 eyes who sees everything, even if after long pondering. Regarding SF annotations: yes for the opening it's crap, I never consider them. Afterwards it's a good indicator of possible moves though, I sometimes look yet only after trying to understand the game by myself else it aggravates my lazy inclinations. The only question is, how does a patzer like I grasp when the theoretical opening is over? |
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