fredthebear: What's the difference?
Caro-Kann "Exchange variation and Panov-Botvinnik Attack
The Exchange Variation is 1.e4 c6 2.d4 d5 3.exd5 cxd5 (4.Bd3). The Panov-Botvinnik Attack begins with the move 4.c4.
This (Panov) system often leads to typical isolated queen's pawn (IQP) positions, with White gaining rapid development, a grip on e5, and kingside attacking chances to make up for the long-term structural weakness of the isolated d4 pawn. The major variation in this line 4...Nf6 5.Nc3 e6 6.Nf3, when Black's main alternatives are 6...Bb4 (a position which often transposes into lines of the Nimzo-Indian defence) and 6...Be7, once the most common line. 6...Nc6?! is inferior as it is favourably met by 7.c5!, after which White plans on seizing the e5-square through the advance of his b-pawn to b5 or by exchanging the Black's Knight on c6 after Bb5.
The "true" Exchange Variation begins with 4.Bd3 Nc6 5.c3 Nf6 6.Bf4 Bg4 7.Qb3 This line is thought to have equal chances for both sides, and was tried by Bobby Fischer. Some of the strategic ideas are analogous to the Queen's Gambit declined, Exchange variation, (1.d4 d5 2.c4 e6 3.Nc3 Nf6 4.cxd5 exd5) with colours reversed."
-- Wikipedia
This link goes a few moves farther: https://everything2.com/title/Panov...
Fredthebear says the Panov Attack often produces kingside attacks in 30 moves or less like the game above. The queenside pawn structure might not factor in that much. That being said, the next link is a more detailed explanation of the pawn structure, with a comment on transpositions toward the bottom of the article: https://simplifychess.com/pawn-stru...
Here are example games of the Caro-Kann, Panov-Botvinnik Attack (B14): https://www.chessgames.com/perl/che...
For those who want to study more games from the Nimzo-Indian approach, just click on the small blue link (E54) near the top of this page (under Jul-13).
More transpositions might be found under ECO codes D26-D27 QG Accepted, D40-42 QG Declined Semi-Tarrasch, and the D60's QG Declined Orthodox, etc.
All these different codes simply mean that the Panov Attack arrives at a typical central pawn structure that could arise from multiple openings. It's definitely worth playing because White gets active piece play at the cost of being saddled with an IQP.