KEG: Post II
After a fascinating beginning, the game cooled down when Marshall decided to allow the trade of Queens: 13. Qb5+
This move can hardly be called "bad," but I would have expected the more venturesome 13. 0-0-0 from an attacking player such as Marshall. 13... Qc6
13...Nd7 or 13...Nbc6 could lead to sharper play, but Gunsberg was happy to play an endgame with Marshall. From his performance at Paris 1900, Marshall at this early stage of his career was known as a dangerous attacking player whose endgame technique was at a lower caliber. 14. Ne5
Less dangerous than it looks. Having played 13. Qb5+, Marshall might as well have played 14. QxQ+ or maybe 14. a4. The text allowed Gunsberg to obtain an endgame in Black had the somewhat better chances because of the weak White pawn on h2. The White Knight on b5 can be quickly driven away: 14... QxQ
15. NxQ Na6
 click for larger view16. 0-0-0 Rd8
17. Nxa7 c6 would obviously not be good for White. 17. Rh1 c6
18. Nc3 Rh6
Gunsberg's plan of loading up on the h-file was already beginning to take shape:  click for larger view19. Rhg1
Marshall's uncertainty at this stage of his career in such a position requiring slow maneuvering is apparent. Given the coming crisis on the King-side, 19. Ne2 immediately made more sense. Marshall would later need the g1 square for his Knight and the Rook on this square only tangled up his forces. 19... Nc7
20. Ne2 Ne6
21. f4
Creating needless weaknesses. 21. Nf3 was simpler and better. The text, of course, didn't put Marshall in much jeopardy, but it made securing the draw a bit harder. 21... Kf8
En route to g7 so he could double his Rooks on the h-file. 22. Ng3
Still confused on how ton align his pieces. 22. Nf3 immediately was better, as was shifting the uselessly placed Rook on g1 to h1 or e1. 22... Kg7
23. Nf3 Rh3
The harassment of the White h-pawn begins.
 click for larger view24. Rh1
Effectively conceding that his prior dithering was misguided. 24... Rdh8
25. Ng1 Reh6
26. Nf3
Implicitly offering a draw.
26... Nf8
Gunsberg decided to torture Marshall for a while. The Knight is beginning a journey to g4. 27. Kd2 Nd7
28. Ke2 Nf6
 click for larger view |