KEG: Marshall was having a miserable tournament at Monte Carlo 1901 (through 8 rounds he was only one of three players who had yet to win a game). His loss in this replay of his 3rd round game with Gunsberg only exacerbated his misery. Marshall was clearly rattled by the time this game was played. He lost one pawn, and then another. When Gunsberg sloppily gave him chance to battle his way back into the contest, Marshall seemed oblivious. He blundered away a Rook on move 39, and then sulked his way to move 45 and then resigned once Gunsberg had made the second time control. A game that does not reflect the talents of either of these players: 1. e4 e5
2. Nf3 Nf6
Like his compatriot Pillsbury, Marshall used the Petroff not to draw (as was later the fashion) but with every hope of winning. 3. Nxe5 d6
4. Nf3 Nxe4
5. Nc3
5. d4 is more usual and probably best, but the text is also sound. The text can also transpose into more customary lines. 5... Nf6
5...NxN was simpler and yielded approximate equality, but Marshall was playing for a win here from the very start. 6. d4 Be7
7. Bd3 0-0
8. 0-0
 click for larger view8... Bg4?!
8...d5 would have given Marshall a decent opening position. 9. Ne2
Never played before or after so far as I can find. 9. Re1 or 9. h3 were both much better. The text gave Marshall a fairly obvious way to get the better game: 9... Nc6
9...BxN immediately was plainly best.
10. c3 BxN
Better late than never.
11. gxB d5
12. Ng3
 click for larger viewGunsberg had the two Bishops and an open g-file on which to operate, but his King-side pawn structure was a mess. On balance, the game was about even. But from here, Marshall went berserk and had a lost position in just a few moves. 12... Ne8
"?"--(Tournament Book)
"Black's idea is that, with the [Black] Queen's Bishop off the board, f5 is possible. In no other sense does the move make sense." (Tournament Book). I understand Marshall's desire to play f5, but the text--while hardly a losing move--was rotten. There's not much Black can do here on the f-file, and his Rook belongs either on e8 (or perhaps on g8 to counter the attack that was sure to come on the g-file). 12...Re8 was best. 13. f4 Bd6
Wasting time in a pointless attack on the White pawn on f4. Marshall should have admitted his last move was bad by playing either 13...Nf6 or 13...Kh8. 14. Qf3 Nf6
Belatedly returning the Knight from the square it should have never left. 15. Kh1
Talk about telegraphing one's punches. But Marshall still seemed oblivious. 15... Ne7
15...Kh8 was indicated.
16. Rg1
 click for larger viewThe dangers for Black were pretty obvious here, but Marshall ignored the risks and was quickly dead lost, as will be seen. The game was prolonged only because of the sloppiness of Gunsberg. |