My career as chess analyst started at the end of the nineties of
last century, some years before the famous match of the World
Team against Kasparov 1999, where I also participated a member of
the Team.
Having studied computer science, I developed an early interest in
the algorithms of chess programs, which first appeared in
dedicated chess computers and later as PC software.
Using them in correspondence chess, I recognized the limitations
of these programs, especially the early PC programs were only
strong with short range tactics.
So already to the end of the nineties of last century I thought
about writing a chess program of my own, but with different
algorithms that would overcome the limitations of contemporary
software.
Because I also felt that my own knowledge of chess was not up to
the task, I more and more started analysing openings, and I began
with the Morra Gambit, because it is tactical and estimated as
theoretically weak, which it is, according to current theory. But
I found that its theory can be improved, so that White is not
forced to lose the tempo gained by the gambit, as with some
decisive lines of current theory.
Since then I studied the French, the King's Gambit, the Blackmar
Diemer Gambit, the Queens Gambit, and other openings.
But I also analyzed endgames, motivated by a friend who is a
renowned chess study composer.
In 2012 I participated in the World Team Game against GM
Akobian and studied the Caro-Kann, and later, in 2013, I examined the Larsen opening the same way.
To realize the motivation of writing a chess program from
scratch, I wrote a paper about the weaknesses of current chess
programs, that you can find online here:
http://www.zenpawn.com/chessblog/20...
(PDF: http://www.zenpawn.com/docs/Chesspr...)
So chess is more science and art than sports for me, although
also for me it's very interesting to watch the games of today's
top grandmasters live. Here one can see the differences of human
and computer chess.
Computer chess is not perfect chess, only the endgame tables,
which have stored the moves of very few pieces remaining on the
board at the end of the game, offer perfect chess today, but no
explanations, why a certain move is the best.
And whether chess can be solved in our life time, remains to be seen.
<PGN viewers online>:
Simple, no variations: http://www.caissa.com/chess-tools/p...
General purpose, may not work with all browsers: http://chesstempo.com/pgn-viewer.html
General purpose (click <open>, insert PGN-text, select ParsePgn=4, click <ok>, result in new window) http://www.lutanho.net/pgn/pgnviewe...
Can also edit PGN-text: http://www.chess.com/analysis-board...