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Peter Alfred Fontaine vs Sangeeta Hosea
Correspondence - Internet (2008) (correspondence), GameKnot.com, Oct-23
Sicilian Defense: Dragon. Fianchetto Variation (B70)  ·  0-1

ANALYSIS [x]

FEN COPIED

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Kibitzer's Corner
Mar-12-09  Woody Wood Pusher: I don't play the Sicilian so could somebody explain what 7.Nde2 is all about?

thanks.

Mar-12-09  Woody Wood Pusher: 14.h3 seems weak to me. I would have played either 14.Nd4 or 14.Bf4 I think.

I don't think I have ever seen a more useless Queen's Rook than the one in this game. What a complete waste of time.

White needed to play 21.Rf3 to have any chance of survival, but even then it is probably lost for him.

Great game <OD>!

Mar-12-09  suenteus po 147: <Woody Wood Pusher: I don't play the Sicilian so could somebody explain what 7.Nde2 is all about?

thanks.> 7.Nde2 is an idea I've seen Bronstein use before in this line in a couple of his games. My understanding is that an early knight exchange in the center would be beneficial for black, and retreating to e2 simultaneously bolsters the c3 knight and leaves an open avenue for the bishop to exert force along the a8-h1 diagonal. I'm not well versed in opening theory nearly as well as many of my colleagues on this site, but it's a move that made sense to me when I saw Bronstein use it so I thought I'd give it a try here.

Mar-12-09  Woody Wood Pusher: <po>

OK thanks for letting me know.

What do you think your main mistake was, apart from playing <OD> in the first place?

hehe

Mar-12-09
Premium Chessgames Member
  Open Defence: this actually followed Lutz-Topalov for a while if I am not mistaken, yes 14.h3 is probably suspect and once the trick with Bxh3 is carried out the King becomes very vulnerable
Mar-12-09  suenteus po 147: <Woody Wood Pusher: What do you think your main mistake was, apart from playing <OD> in the first place?

hehe> There are plenty of mistakes here, and probably the worst one was blindly following Lutz-Topalov without entirely understanding what I was getting into. My reasoning (as faulty as it was) for playing 14.h3 was to prevent black's queen bishop from setting up shop on g4. Little did I know the bishop was still dangerous in spite of my attempts to keep it out.

Mar-12-09  Woody Wood Pusher: <po><My reasoning (as faulty as it was) for playing 14.h3 was to prevent black's queen bishop from setting up shop on g4.>

Yeah I had figured that you had something like that in mind.

Was this game 10 days per move?

How do you actually play a CC game like this then, do you allow yourself to move the pieces and keep notes of positions?

Or do you just play it like a OTB game with a look but don't touch attitude and no notes apart from the mental kind?

thanks.

Mar-12-09  suenteus po 147: <Woody Wood Pusher> This game's time control was, I believe, 7d + 3d < 10d, so yes ten days. One of my problems is that I never take the full ten days per move. I often play within 1 to 3 days. When I was playing correspondence seriously and to a greater extent than I am now, I kept copious notes on all my games, in part because there were many games to keep track of. Now, due to my studies and teaching responsibilities, I play a minimum of games and don't keep notes (of which this game was one of the first like it). I play the "Capablanca method" where I spend the time on my turn (and opponent's turn) looking for the single best move in the position, only occasionally plotting ahead if I have the time to spare constructing variations. Naturally, against opponents like <Open Defence> this is really a strategy for doom, but I just can't devote anymore time than I do to the games I play now.
Mar-12-09  Woody Wood Pusher: <I play the "Capablanca method" where I spend the time on my turn (and opponent's turn) looking for the single best move in the position,>

Well you did really well considering what would happen if you put an engine on 1-ply search depth and sent it against <OD>.

LOL

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