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Alexander Grischuk vs Hikaru Nakamura
Dresden Olympiad (2008), Dresden GER, rd 8, Nov-21
Nimzo-Indian Defense: Classical Variation. Keres Defense (E32)  ·  1-0

8
7
6
5
4
3
2
a
1
b
c
d
e
f
g
h
White to move.
ANALYSIS [x]
1-0

rnbqkbnr/pppppppp/8/8/8/8/PPPPPPPP/RNBQKBNR w KQkq - 0 1
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Kibitzer's Corner
Nov-21-08  VaselineTopLove: Hikaru lost again to his ICC nemesis!
Nov-21-08  Riverbeast: That's ok, Nakamura still owns him in bullet!
Nov-21-08  utssb: Bullet means nothing, this is what matters.
Nov-21-08  Riverbeast: Right now Nakamura's taking Grischuk's money in a private blitz session at the hotel...

Losing this game was all part of the hustle

Nov-21-08  shintaro go: Good game Grischuk.
Nov-23-08  Resignation Trap: Photo of this game at Naka's resignation: http://www.chesspro.ru/_images/mate... . Why is EVERYONE watching?
Nov-23-08  VaselineTopLove: <Why is EVERYONE watching?>

As you can see..all the other tables are empty, this was probably the last game and everyone was tired and hungry and anxiously waiting for the game to get over, so they could go home and take a break! ;)

Dec-02-08  kingsindian2006: i enjoy alex's attack starting around move 25..
Jan-25-10  elohah: Notes...

23...If 23...Rxd5 24 Nb6 regains p.
23...Rb5? - There's no need
to allow the rook to be tempoed after
a possible 24 f4!. After the game's
23...Ra5, 24 f4 could be answered
by 24...Neg4.

26...The game's only mistake - enuf
to lose, apparently. 26...Qe6 looks
to be a better move here. If 27 Bc4
Qf5. If 27 Rxb4 cb 28 Nc4 Ra7!
(No need to push with 28...Ra1?, since
29 Rxb7! is prob. good for White.)

29 Rxb2 (29 Nxb2 Rd8 30 Nc4 will
transpose) Bd5! 30 Rb4 (30 Rc2 Rc8
31 Nb6 Rxc2 32 Qxc2 Qxd6 33 Nc8 Rc7;
30 Nb6 Rb7 31 Qb1 Rfb8) 30...Rd8.

Black is without problems here.

Sidebar note on 29...Bd5! by
COMPARISON with the 'bot-shot' dog
of 29...Rc8?

29...Bd5! - Technique: MOVING THE
TARGET. Another example of that
(from White) defeats 29...Rc8?:

29...Rc8 30 Rb4 Nd5 (sidebar note:
do not go engaging in tactics while
leaving loose pieces dangling; the
strongest tactical operations are
where your pieces are INVIOLATE!)
31 Rb3 (forced) Ra2? (over-exuberant;
it works after the immediate 32 Rxb7?
Nc3! 33 Bg4 Qxc4, with lines that lead to =. But it fails to...) 32 Bg4! (immediately; ISOLATING the
tactical operations from a multiplicity to a singularity: JUST the loose bishops on either side)
32 Bg4! (moving the target!) defeats
32...f5 with 33 Bxf5! etc.

You will more easily be able to do
this sort of ISOLATION of tactical
themes by studying ENDGAMES, (must
continue later)

Jan-26-10  elohah: I should say certain endgame books,
that stick to a simple gradation of
clear themes. NOT Speelman's 'Analyzing the Endgame', since you'll just get your reamed out again.
BCE would be good. Euwe and Hooper's
book. One of the better ones recently
is Jesus de la Villa's '100 Endgames
You Must Know'.

It occurs to me that I'm doing a bit
too much reaming out myself for
those who aren't used to too much
heavy analysis. The best advice is
just to enjoy the game. Enjoy your
own game, and your own development.
If you aren't doing that, nothing
else will work, right?

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