Sally Simpson: ***
Game 2 in 'Tactics in the King's Indian' by Gennady Nesis. A good 1992 book (therefore before computers) to dig out and look for missed tricks.  click for larger viewHere it says White cannot take the b7 Knight due to 28.Qxb7 Rxc3+ 29.Ke4 Rxg2 and White can only get out the matting net at the cost of a lot of material. It is these notes that suck me in and I have to make sure and I must have done here because sometime in the past I have penned in that Qxe7 White wins the ending. 29...Rxg2 was suggested to stop White from playing g4 preventing f5+ so I must have ran ran with that idea.  click for larger view30.Qxe7 f5+ 31.Nxf5 Re2+ 32.Kd4 Rxe7.
 click for larger viewI'm thinking Nesis carried the analysis in the his head without looking at the board and missed Kd4 and the e7 Rook goes with a CHECK!. 33.Nxe7+ Kf7 34.Kxc4 Kxe7
 click for larger viewNow 35.Kc4 and White wins, he can zug the Black King away from holding the d-pawn. Black is too slow in creating a king side passer. No way did I see that coming when I started poking about for a forced Black win and only saw it when it appeared on the board in front of me. But I suspected something. Back here.
 click for larger viewYou dig out by yourself why 31...Re7+ does not work. (it goes into that won White ending.) Give it to a computer and you will see right away 31...Re7+ 4.65 (or something like that). There are a few old timers on here, Perfidious, Socrates etc. who will recall the sheer joy of finding 'extras' in a piece of analysis. Those that plug in a box without first looking miss out on that. It's like buying a DVD, giving it someone else and say 'please watch that and then tell me what is all about.' (first!)
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