< Earlier Kibitzing · PAGE 19 OF 19 ·
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Sep-03-10
 | | Eric Schiller: Queen on g4 cannot move to f6, of course. It is not a knight. |
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Sep-03-10 | | goldenbear: Obviously he meant 31.Qxf6. And the answer is that the endgame is obviously lost. The center pawns are too strong. |
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Dec-01-10
 | | LIFE Master AJ: GeoCities went bust. The new page for this game (My former "Game of The Month" website.); would be: http://www.ajschess.com/thegotmman/.... |
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Dec-01-11
 | | Penguincw: Great game by Veselin Topalov. |
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Mar-15-12 | | pawnofdeath: what a game by topalov!!!! whoa amazing. |
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Oct-01-12 | | Tigranny: Never seen a game before where two bishops beat two rooks. Amazing by Topalov! |
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Oct-01-12 | | Jim Bartle: How about Granda-Zuniga vs Judit Polgar, 1992? |
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Apr-08-14 | | Mating Net: I get nostalgic for the Topalov of yester years when I see this game. What a performance. From a chess perspective, it's too bad he couldn't play anywhere close to this at the Candidates. |
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Nov-07-14 | | kia0708: "Take a Pawn Hard Rook at That"
INDEED :-)
ps.
the two White bishops are great |
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Jul-30-17 | | leroquentin: 31. Bc1!! |
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Jul-30-17 | | ChessHigherCat: <leroquentin: 31. Bc1!!> I don't understand that move. Is the idea Qxf6 32. Qf6 gxf6 33. Kf2? |
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Aug-06-17 | | leroquentin: I think 31.Bc1 keeps the trade of the queens under white's control, taking the e3 square. And if ...Qxf6 32.Qxf6, them white just push the passed pawns. |
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Aug-06-17 | | ChessHigherCat: <leroquentin> Oh, I see: At first 31. d5 looks much better, but the problem is 31...Be4!. The point of Bc1 is that it forces the Q off the g file to escape from the pin. |
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Sep-20-17
 | | jinkinson: Not often you see two Rxe4 exchange sacs in the same game. Amazing win by Topalov |
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Jun-07-20 | | paradoxicalenigma: 2020 and this game is still lit AF! |
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Jun-07-20
 | | Ron: I had Stockfish 11 analyze after Black's 17th move. Would Stockfish play the exchange sacrifice like Topalov? For the first split second Stockfish 11's first choice was Topalov's move 18. RxN. Then it favored Bb2, then favored Ne5, then favored Qc1 18. Qc1 Bf6
+ (0.29--) Depth=37/59 0:04:54 324 MN
I plugged in Topalov's 18. RxN and played the moves, for both sides, given by Stockfish: 18. Rxe4 dxe4 19. Ne5 Qd5 20. Qe1 Bf5 21. f3 e3 22. g4 f6 23. Nxc6 Qxc6 24. gxf5 Rfe8 25. b4 Qd7 26. Qe2 Qxf5 27. Rd1 Rbd8 28. Rd3 Bf8 29. Rxe3 Kf7 30. Rxe8 Rxe8 31. Qd2 Rd8 32. Bf1 a6 33. a4 bxa4 34. Bc4+ Ke8 35. Qd1 a3 Eval (0.00) Depth 34/15
My verdict: Another over-rated exchange sacrifice by Topalov |
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May-26-21 | | Xenon Oxide: <Ron> Always easy to do backseat driving with a superhuman engine turned on. Can you be so confident if you were facing this position OTB with no outside help? |
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May-26-21
 | | perfidious: Hail, man, Ah'm just a hasbeenusetawas, but <Ah> woulda found everthing in a nannysecond--them computers got nuthin on mah great genius! |
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Jan-06-24
 | | perfidious: <Xenon Oxide....Always easy to do backseat driving with a superhuman engine turned on....> Required reading for those who are quick off the mark to proclaim their brilliance, or use engine output to slag others. Signed,
<life1200player> |
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Jan-06-24 | | stone free or die: <Xenon Oxide> is a great name for a handle! https://en.wikipedia.org/wiki/Xenon...
It actually exists (so you can't always trust your HS chemistry teacher). As far as engines - some people on this site are dead set against them, but they offer great insights into positions - which can be combed out by even low rated players, if they know how to do it. In the end, I think <Ron> is entitled to his opinion, even if he used an engine to make it. Opinions, after all, can be right / wrong / up / down and all around. What would be interesting to me is how the chess literature treated this game at the time, including if either player commented on it. |
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Jan-06-24 | | stone free or die: I started to review the 19 pages of comments, but might not finish. I gather from the many mentions of engine evals that this was a live game on <CG>. It would be nice if <CG> could indicate that a game was live, and somehow demarcate the live comments from those that came subsequently. |
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Jan-06-24
 | | perfidious: <zed.....As far as engines - some people on this site are dead set against them, but they offer great insights into positions - which can be combed out by even low rated players, if they know how to do it....> What is nettlesome is how certain posters use the output of their silicon monstah to play 'gotcha!', with the implication being they would have nailed down all the finesses of the position. After sitting opposite even GMs who have blundered, I have little truck with such foolishness. <....In the end, I think <Ron> is entitled to his opinion, even if he used an engine to make it. Opinions, after all, can be right / wrong / up / down and all around....> Of course he is.
<life1200player> |
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Jan-07-24 | | stone free or die: <<perf> What is nettlesome is how certain posters use the output of their silicon monstah to play 'gotcha!', with the implication being they would have nailed down all the finesses of the position. After sitting opposite even GMs who have blundered, I have little truck with such foolishness.> This is true. I always have a level of humility whenever I present engine analysis. I'm such a weak player that I never trust myself enough to not use an engine when publishing analysis (and see above!). When I saw a video with as strong as player as Wesley So, where he also demurred presenting analysis without turning the engine on, I didn't feel so bad about my own tendencies. |
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Jan-07-24
 | | perfidious: <zed>, with all the recent submissions, I have had to transcribe a great many games, and even those played at master level have featured surprising errors and outright blunders--though perhaps less so to those who actually understand how very much effort it takes to win a game from a strong, determined opponent, capable of putting on great pressure. It takes little effort or understanding, by comparison, to flick on <fishie> or one's other engine of choice, move on to something else, then review the output. |
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Jan-07-24 | | stone free or die: <<perf> ...to those who actually understand how very much effort it takes to win a game from a strong, determined opponent, capable of putting on great pressure.> The cliche is that the hardest game to win is a won game. An exaggeration of course, but with its kernel of truth. (One thing for sure, losing a won game is very, very painful) <It takes little effort or understanding, by comparison, to flick on <fishie> or one's other engine of choice, move on to something else, then review the output.> Of course, if you're shallow the engine result is easy to flout oversights while skating over any deep understanding of position. But it's a tool, and like any tool, it requires proper use. Most tools make doing a job easier, if the job is done right. Ironically, in a sense, I think chess engines make the job harder, as they allow a deeper understanding of position. But you have to use them to probe and explore - which requires quite a bit of time (on my part at least) if a deep understanding of what is actually happening is to be garnered. Anyways, just wanted to finish off this thought... cheers. |
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