
nasmichael

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- 1000 Best Short Games of Chess
Compiled by Irving Chernev in 1954, and a favorite from my young days. Back in the 1960s, I checked it out of the public library and determined to play through all the games by hand during the three week loan period. I did so, but was fortunate that Carpal Tunnel Syndrome had not yet been invented. But the experience drilled basic mating and tactical patterns into my head, forming the basis of my later chess style. For better or for worse. The games are arranged by length (from 4 to 24 moves). Chernev does abbreviate a few favorites to squeeze them in within the limit, and there are all the usual apocryphal games. But don't worry about it. This is a collection for fun, and who knows? You might even learn something. I did. (Hold on--let me think of a better example.)
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| 185 games, 1560-1990 - 200 open games by David Bronstein (part 1)
101 games, 1939-1968 - 200 Open Games by David Bronstein (part 2)
55 games, 1944-1968 - Blindfold games -- see if you can follow
Musician Ray Charles used his fingers to see what he needed, but the plans on his chessboard came straight out of his mind, just as surely as did his music, and just as surely the players listed below used the same process in the games that follow. Follow along with your mind first, and then your eyes.
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| 10 games, 1880-2007 - Brilliant!
Fred Reinfeld gathered together a collection of Brilliancy Prizes from the Chess Masters (ISBN # 0-486-28614-2) and I have thoroughly enjoyed the book so far (as of Jan. 2007). I will pick 10 from this collection and place them here. It is possible that this collection already exists, so I will keep to my favorite ten.
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| 5 games, 1892-1962 - Building my own collection for improvement
I am thankful for all those who are helping me with my chess development. So I would start fresh to keep the ideas which are sent to me in one place.
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| 41 games, 1851-2010 - Educational draws
I want my players to use these draws to play game couplets, once as white, once as black, to see if they can actually hold their opponents to draw, or exploit their opponent's choices to win the game. What is good about that process is that we can use our silicon friends to help study the results.
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| 16 games, 1889-2006 - Endgame study 2019
4 games, 1883-1983 - Endgames of pawns and kings
We study games with the end in mind. Beginning with kings and pawns, we can figure out what to do when we see an opportunity to DRIVE the game towards a familiar position.
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| 12 games, 1886-2010 - Fighting draws
Many folks are critical of the draw, but in any battle, "there are levels of survival which we are willing to accept". Sometimes, you meet your equal on the board. Here is how you face your equal. Everybody stays in the game!
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| 18 games, 1852-2006 - Games for My Chess Kids
Choose 12 games for the semester, see what others have said, give some comments of your own. Parents, pick 3 and play through them with your own young players on a real board. Let them pick a side--ask them what move she/he thinks will come next, after the opponent moves.
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| 104 games, 1749-2021 - Games I find while studying my own losses
Studying one's own losses is painful, but it is really an opportunity to see how masters handle the same challenges. It is the school that one cannot forget, because the lesson is written in one's own blood. The games themselves are less important than the process that they lean on.
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| 3 games, 1889-2008 - Ground wars
Slow grinds for positional gain.
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| 2 games, 1938-2013 - Habu--master of two chess worlds
Shogi and Chess are two incarnations of the same spirit of searching for a path to truth by abstract examples of working to solve a problem close to one's heart, and either achieving victory or learning the process by watching another achieve. His work and words should be mused over during a quiet moment.
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| 3 games, 2006 - I came to play! : Nasmichael's Favorites.
Watch and see how strong players put forward their ideas at the board. Be sure to read the commentaries after the games. The power is demonstrated when you find yourself agreeing and disagreeing by seeing the pieces moving in your mind to combat weak analysis or support strong analysis.
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| 66 games, 1826-2020 - I need to show this to a chessfrlend!
Some games are simply fun to watch, precise or not. Some games showcase interesting ideas, or are just instructive for what to do (or not do) when it is your turn). These are some of those games.
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| 22 games, 1846-2011 - I want to see How Karpov Wins
Creating a passed pawn versus discovering one: watching the master at work.
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| 6 games, 1971-2006 - illustrative games of Nimzowitsch
In teaching some guiding and enduring principles of the game of chess, Mr. Aron Nimzowitsch provided 50 examples of ideas to look for in your own games. Here are some of those games, to review and see for yourself his guiding lines.
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| 6 games, 1905-1925 - Keres, anyone?
For young people that have never seen the power of THINKING about a move before it is made, look at the example of Paul Keres. He deliberated over his moves from the beginning of his career. The ability to think and compose over longer periods of time helped his understanding of the game.
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| 11 games, 1932-1961 - Miniatures--Tasty tidbits!
One player pulls ahead of the other, and ends the conflict quickly.
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| 53 games, 1620-2005
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