Messiah: 34...f5??
<Gross miscalculation, making the position completely equal. 34...Rd8 was required, and there are checkmates everywhere.>
35. Rxe4
<35. Qb3+ is also OK.>
35...Qh3+ 36. Qxh3 gxh3+ 37. Kxh3 fxe4 38. Kg4 Kf7 39. Re1 e3 40. Rc1 Bb4 41. Kf3 Bd2 42. Rb1 Re7 43. Ke2?
<43.Rh1 Ke6 44.Rh5 with equality.>
43...Ke6 44. Kd3??
<With 44. Rg1 c5 45. Rg7 counterplay and/or simplifications should have been sought for.>
44...Rd7+ 45. Ke2 Kf5 46. a5
<Interesting trick, that utimately leads nowhere.>
46...Rh7?
<46...Ke4 was the option to win quickly. Later we will see how devastating are the ideas of Bxa5 and Rd2+. Capturing the pawn is unnecessary: it leaves Black in a better position, but guarantees nothing more.>
47. Kd3
<Maybe 47. Ra1 offered better practical chances, but White is still dead lost, of course.>
47...Kg4??
<A blunder that is very difficult to understand, even if it was made in a terrific time trouble. Throws away the easy win. After 47...Rd7+ 48. Ke2 Ke4 White cannot simultaneously defend the a6 pawn, and discourage Rd2+ ideas.>
48. Rg1+ Kf3 49. Rf1+ Kg2 50. Rb1??
<Whether in a time trouble or not, this is a very serious, almost amateurish blunder, being extremely rare for 2700+ players. The king should have been moved away from the open line, and the f-pawn should have been protected. I checked it with a computer (it is totally clear that deep analyzing a blitz position is stupid and meaningless, but for its theoretical value I have done it anyway), and wasn't able to come up with anything better than 50. Ke2 Bxa5 51. f5 Re7 52. Bf4 Rf7 53. Bxe3 Bc7 54. Rf3 Be5 55. Bg5 b5 56. f6, which is equality.>
50...Kf2 51. f5 Rd7+ 52. Bd4
<52. Kc2 is not good, either, as the a5 pawn will fall without compensation.>
52...c5
<Ouch! :)>