Nightsurfer: Chess is a war game, therefore you should look at the board like a military commander. And it is always a bad idea to let your elite troops go astray whilst the enemy attacks the HQ - just have a look at the turning point of this game after <26.Qc6 ...>, please see the diagram as follows:  click for larger viewWhite Queen has got lost on <c6>, and White Knight on <b3> can't help White King either. That's why nobody should be surprised that <26.... Ng4> is the winning move, please check out the diagram as follows:  click for larger viewThe game is over, more or less, after the White move <27.Rfe1 ...>, please see the diagram as follows:  click for larger view(But 27.Rxf5 ... would not have helped either because of 27.... Re2+!! 28.Kf1! ... - A. 28.Kg1 Qxf5 29.Rf1 Re1! 30.Rxe1 Qf2+ 31.Kh1 Qxh2# / B. 28.Kg1 Qxf5 29.Qa8+ Kg7 30.Rf1 Re1! 31.Rxe1 Qf2+ 32.Kh1 Qxh2# / C. 28.Kh3 Rxh2+! 29.Kxg4 Qxf5# / D. 28.Kf3 Rf2+! 29.Ke4 Qxf5+ 30.Kd4 Qe5+ 31.Kd3 Qe3# / E. 28.Kf3 Rf2+! 29.Kxg4 Qxf5+ 30.Kh4 Rxh2# - 28. ... Qxf5+! 29.Kxe2 Qf2+, and now either 30.Kd3 Ne5+ 31.Ke4 Qf3+! 32.Kd4 Qd3# or 30.Kd1 Ne3+ 31.Kc1 Qc2#) After White has lost control of the f-line, the execution proceeds as follows: <27.... Rf2+ 28.Kg1! ...> - in case of 28.Kh3 ... would follow 28.... Rxh2+! 29.Kxg4 Qf5# - , and now Black sacrifices one Rook since he does not want to lose the momentum: <28. ...Rg2+!!>.
Just have a look at the diagram as follows:
 click for larger viewWhite has to take Black's Desperado Rook:
<29.Kxg2 ...>
But the grim consequences are:
<29.... Qf2+ 30.Kh3 Qxh2+! 31.Kxg4 Qh5+> Please have a look at the final diagram as follows:
 click for larger viewAnd White stops fighting - <32.resigns> - because of the threat 32.Kf4 ... and 32.... Qf5# , and that would have been too much for him, of course. |