Sally Simpson: ***
Hi,
This game is rather unique. This is one where White gave Queen Rook Odds and 0-0-0 with the ghost of the Rook - which is allowed provided no other piece has at anytime during the game been on the square a1. To get this game past the PGN error trap here:
 click for larger viewWhite played 14 0-0-0 and Black played 14...Rf8. So that explains the single-step 14.Kd1 Rg8 15.Kc1 Rf8 which gets us back into the main (albeit an extra move has been played). That rule about no piece being allowed on a1 came to light after I posted a Percy Wenman problem.  click for larger viewWhite to play and mate in 2.
The solution is White gave Queen Rook odds and played 1.Kc1 (castling with the ghost of the a1 Rook) - The Rook already on a1 started the game on h1. Various people formed a queued to correct me, (I have a nitty-picky fanbase) but I'm only the messenger here. Blame Wenman, or where ever he got it from - he was a bit a villian when it came to nicking to problems/puzzles without giving the real composer the credit. C.N. 5641
Now you can enjoy the game and watch Philidor chopping wood to get to a won King and pawn ending. Pawns are the soul of chess don't you know. Needs a pun relating to 0-0-0. This maybe the only game on record with it happening at QR odds. *** |