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Deep Junior (Computer) vs Crafty (Computer)
World Computer Chess Championship (2004), Ramat-Gan ISR, rd 4, Jul-07
Spanish Game: Berlin Defense (C65)  ·  1-0



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Kibitzer's Corner
Jul-14-04  themindset: nice zugzwang at the end, junior mimics human strategy incredibly, whereas crafty makes a random series of solid tactical moves that lead to a ridiculously balled-up position.
Premium Chessgames Member
  patzer2: Who says computers can't play positional chess? After Crafty's 36...g6, Junior's 37. Nh2! gives White a huge advantage in exploiting the holes in the Black position. After 39. Nf6+! and 40. Qb2!, I assess that White has a won position.

Note that after Junior's 42. Nd5!, Black has no good answer to White's threat of 43. Re4! (e.g. 42. Nd5 Rd7 43. Re4! ), and settles for a slow but sure loss with the game continuation 42...Kg8 43. Rf6!

Jul-16-04  Capafan9: Moves 37-42 were brilliant by Junior. It really magnified its advantage and put alot of pressure on the crafty position.
Premium Chessgames Member
  Bobsterman3000: 16. Kh2 just looks funny to me. I guess it was motivated by a desire to take the white king off the g1-a7 line. However, I can't see why it was necessary when Deep Junior was obviously planning on playing Be3 very soon anyway.

Can anyone explain? Seems like a wasted move to me.

Premium Chessgames Member
  patzer2: Bobsterman3000, as strange as 16. Kh2!? looks it does serve a useful purpose. It breaks the pin on f2 and frees this pawn up for a later advance. It also does this while avoiding the problem of 16. Kh1? Bxh3 17. gxh3 Qxf3+ which would result in a clear Black advantage.
Premium Chessgames Member
  Bobsterman3000: <patzer2> Thanks. You sure are sharp for a patzer, LOL.
Oct-05-04  InspiredByMorphy: I dont like 7. ...dxe4 I think 7. ...Re8 would have been better.

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