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Anthony Santasiere vs David Bronstein
USSR - USA Radio Match (1945), Moscow RUS and New York USA, rd 2, Sep-03
Formation: Santasiere's Folly (A06)  ·  0-1



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Kibitzer's Corner
Nov-19-05  Resignation Trap: Some notes by Santasiere:

18. 0-0? "After 18.Nc3! White's game is probably won. If then 18...Nxf3+ 19.Bxf3 Qe5 20. Nd5! Qa1+ 21.Bd1! and not 21.Qd1 because of 21...Bc3+."

After 26.Nb5: "I thought my chances more than good in this ending, but White's c-pawn must be held or Black's b-pawn captured."

27. Rb1? "27.f4! relieves the mating threat and threatens Rd7, Nd6, etc."

"The game took fifteen hours -- and much of it in time pressure for both players! Imagine playing rapid transit by radio!"

Jun-29-06  Marmot PFL: <After 18.Nc3! White's game is probably won.> Santasiere was known for his over-optimistic analysis. After 21.Bd1 Qa5+ the white knight on d5 looks pretty, but white can't castle and black has the bishop pair.
Premium Chessgames Member
  plang: Bronstein after 4 c4: "Here I was happy - the move 2 b4 had given me a target to attack, and I thought that if I were to make correct King's Indian moves, I should mate the enemy king."

Bronsten was critical of 23..Bxe2 recommending 23..Bd7 instead. 42 g3 would have offered a better defense.

Mar-23-11  Caissanist: This game is annotated by Al Horowitz at Horowitz disagrees with Santasiere's analysis: <18 N-B3 is not good: 18 ... NxNch: 19 BxN, Q-K4; 20 N-Q5, Q-R8ch; 21 B-Ql, Q-R4ch; and wherever the King goes, he is not only in danger but also interferes with the natural development of his forces.>
Mar-20-16  ndg2: Most players did not know how to handle Santasiere's Folly. Bronstein did.

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