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Wilfried Paulsen vs Johannes Minckwitz
Leipzig (1879), Leipzig GER, rd 3, Jul-15
Four Knights Game: Nimzowitsch (Paulsen) (C49)  ·  1-0

ANALYSIS [x]

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Kibitzer's Corner
Jul-06-13
Premium Chessgames Member
  Phony Benoni: The crosstable for tis event gives the result of this game as a loss for both players. In his "Chess Results 1747-1900", Di Felice notes that White lost for exceeding the time limit, Black for being lost on the board. (Getting checkmated will do that to you.) The ruling might be different today, but this was in the early years of time controls.

Can somebody track down further details?

Jul-06-13  ughaibu: As they could equally have scored it as a double win, the sensible result would have been combined double win and loss, in short, a draw. In any case, great result.
Dec-28-15
Premium Chessgames Member
  Tabanus: Reposted from <thomastonk>:

<Paulsen exceeded the time limit at move 39, because he thought this was already his 41th move. Minckwitz agreed to continue the game (maybe because he thought he was already winning - Riemann is not sure). Then Minckwitz made a mistake in his 58th move and lost the game. I skip here the description of the next steps (descriptions of the rules, the discussions, the intentions, etc.). Finally, the arbiters had to vote, and by a 2:1 result, they decided that the game is lost for both players.>

Should I request CG to give the result as 0-0? Is that possible?

Mar-29-16  zanzibar: Yes, if the result in the PGN is marked "*", it is essentially the same as the result "0-0".

I use "*" to mark non-scoring draws from the very early tournaments. Of course, a comment must be left in the PGN to indicate exactly what's going on.

Feb-25-20
Premium Chessgames Member
  Honza Cervenka: Beside the story surrounding strange outcome of this game, it was definitely interesting fight with many turnovers. Final mistake was 58...Kg7 (58...Ke7! with win of black was correct) but white could have played 49.Qh5! instead of weak 49.Qh4? with idea 49...Rxd3 50.Bxh6! gxh6 51.f6 +-. Also 34.d4! could give a better game to white.

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