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Rezso Charousek vs K Schneider
"Amuzing" (game of the day Jun-30-2018)
Casual game (1891), Miskolc AUH
King's Gambit: Accepted. Muzio Gambit Wild Muzio Gambit (C37)  ·  1-0

ANALYSIS [x]

FEN COPIED

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Given 57 times; par: 33 [what's this?]

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Kibitzer's Corner
Jun-19-03  ksadler: After 15. Nd5+, was there any other option other than saccing the queen? I realize 15 .. Ke5 16. Qf5#, but what is the problem with 15. .. Kg7? I see 16. Qg5+ Kf7 17. Rf1+ and then either 17. .. Ke8 18. Qe7# or 17. .. Ke6 18. Qf5#. I guess those are the only two options so I have answered my question :)
Dec-09-03  Hidden Skillz: well ye.. see if he doesnt eat the knight(which covers e7) the king is not able to move to the queen side after the check from the rook like u pointed out f1..so from that stand point he ends up on g7 which is basically a game over..on the other hand white could do..rf7+ and then knight e7 game over again..
May-25-05  Whitehat1963: Gutsy, exciting and wild, typical of a lot of the great 19th century chess games. Oh for the good old days!
May-25-05  aw1988: <Oh for the good old days!>

Anand vs Topalov, 2005
Kasparov vs Topalov, 1999
Adams vs Kasparov, 2005
Morozevich vs Bologan, 2004
Morozevich vs E Alekseev, 2004
Karjakin vs V B Malinin, 2002
Radjabov vs Anand, 2002
Carlsen vs S Ernst, 2004
Kharlov vs Topalov, 2004

May-27-05  Whitehat1963: <aw1988>, I agree that the games you selected are examples of superb chess, but I think you would admit that the so-called "good old days" of the 19th century were more likely to feature wild sacrifices and exchanges, to say nothing of far fewer "grandmaster draws." While chess today among grandmasters is certainly more sound, and the ever increasing computer power is bringing us ever closer to the dreaded "draw death" predicted by Capablanca and Lasker, the less sound chess played in the 19th century was often more entertaining.
Aug-16-07  frank124c: White sacrifices to expose black's king. Then mates with rook and queen. Great mating technique in controlling the movement of the king so that he can easily be killed.
Apr-17-10  wordfunph: Charousek-Schneider


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8...d6 was too early, i prefer 8...Qf6 sustaining the tug-of-war of f4 pawn.

Feb-11-12  morphyrulez: 20. Re7 wins faster, am i right?
Jun-30-18  jith1207: <morphyrulez> probably you're not going to check back, but you are correct. Only rook and knight move that could do something do not seem to stop the queen from mating in that case.
Jun-30-18  Cheapo by the Dozen: Per the engine 13 ... Nf6 was the losing move, while 13 ... Be6 holds with a slight advantage.
Jun-30-18  MuzioFan: A great game, though some may argue I'm a bit biased.

<Cheapo> that's actually interesting to discuss. <13..Nf6> was certainly (per the engine) the losing move, but some sliding is making me believe black might already be in some mild trouble at an earlier point! Had white found <11.e5> instead of developing the knight I'm not sure if there is a stronger continuation than <11..Qg6 12.Qh4+ Ke8 13.exd6 Bg7>, where white can calmly develop with <14.Nd2 Bxd4+ 15.Kh1 Be6 16.Rae1>:


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I would dread to have the black side in this position (even though the computer evaluation is 0.00), and the computer line is 16..Nc6 17.c3 Kd7 18.cxd4 giving up piece and bishop pair for some chance of getting the king out of the center.

Instead I'd say black's <8..d6> is the main error of the game, where instead <8..Qf6> should give far better chances (and arguably black should have played this one move earlier, because <7..Bh6> allows <8.Nc3> which can then not be answered with <8..Ne7>). The moral of this game: in the Muzio, never put your knight on f6, it never works!

Jul-01-18  djvanscoy: <MuzioFan>, in your variation, what if Black plays 13...cxd6 instead of 13...Bg7? Black can develop his bishop to f5 and his knight to f6 (sorry, this is the one time in the Muzio that it works). Here White is down two pieces for three pawns, and I don't think Black is getting mated.

As amusing as this was, the bishop sac on f7 is surely totally unsound.

Jul-01-18  MuzioFan: <djvanscoy>: What about 11..Qg6 12.Qh4+ Ke8 13.exd6 <cxd6> 14.Nc3 Bf5 15.Bxd6 Kd7 (not 15..Nf6 16.Rae1+ Kd7 17.d5! with nothing better than perpetual) 16.Be5 Nf6, which looks drawish to me. Black can hold in all lines so it seems I was a bit too optimistic, but really in the Muzio the game is black's to lose, not white's to win.

And yes, the entire opening is completely unsound.

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