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12 Gambit Grimoire by Timothy Glenn Forney
Compiled by plerranov
--*--

Compiled by Timothy Glenn Forney.

Ideas against annoying gambits for all of us 1.e4 e5 2.Nf3 Nc6 players.

Bughouse Rules

Bughouse is an outrageously fun team game in which one partner plays White and the other plays Black. As a player captures an opponent's piece, that captured piece is passed to the partner. The partner can either make a regular chess move, or place any one of the pieces passed by the partner anywhere on the board! (well, almost anywhere - there are certain rules to follow that we go over in class). To add to the excitement, Bughouse is played with clocks at a quick pace (5 minutes) and players are allowed to TALK!! In fact, you have to talk in order to effectively communicate strategies with your partner. Of course, your opponents might overhear you and plan their counter strategy. So you could whisper, or even talk in secret codes! But you can't hide captured pieces - they have to stay out in the open where everyone can see them. Not fair pulling a rook out from under your beard! These rules and others are contained in he official USCF Bughouse Rules 5th Edition, which will be posted on the walls for Bughouse events. It was interesting to note, during Grandmaster Nigel Davies' recent instructional clinics, that he greatly encouraged Bughouse as a tool for developing the imagination.

IMPORTANT! Because of the high level of noise, Bughouse will be played only on pre-advertised Bughouse tournament days (normally around Halloween, plus or minus a week, and sometimes at other times during the year).

BUGHOUSE RULES (adapted from http://raleighchessacademy.com/wp-c... )

1. Number of Players - There are exactly two players on a team; they are called 'team members,' 'partners' or 'pardners' (Texas only). No substitutions of players are allowed at any time during the tournament. Ya dances with the pardner what brought ya. A Tournament can have many competing teams.

2. Bughouse Game - A 'Bughouse Game' matches one team member against one opponent, and the other team member against that opponent's partner. Play is conducted by the four players on two regulation chess boards, each starting from the normal chess starting position, with white moving first and each using a chess clock (digital takes precedence over analog). One partner plays White; the other Black. The first checkmate or time forfeit on either board ends the Game. If either partner on a team wins their board, then their team wins the Game. Just as in regular chess, there are multiple Games (rounds) per tournament.

3. Colors - For each Game, the team decides which partner is to play white and which is to play black. Once a Game is started, partners may not switch boards (and although you can always give advice to your partner, you cannot touch your partner's pieces).

4. Time control - The time control is Game in 5 minutes. Use 2 second delay when possible.

5. Bring a clock- Each team is responsible for providing a clock. If a team does not have a clock and their opponents do have a clock, the team without a clock forfeits. If neither team has a clock then both teams forfeit.

6. Completion of Move - If a player's hand has released a piece then that move cannot be changed, unless it is an illegal move. A move is not Completed until the piece is released AND the clock is pressed. If the clock has not been pressed then the opponent may not move (this is under review)

8. Illegal moves lose, if they are caught before the next move is made. I. If an opponent makes a move and starts the opponent's clock, they have forfeited the right to claim that illegal move. II. Before play begins both players should inspect the position of the pieces and the setting of the clock, since once each side has made a move all claims for correcting either are null and void. The only exception is if one or both players have more than five minutes on their clock, then the tournament director may reduce the time accordingly. III. Illegal moves, unnoticed by both players, cannot be corrected afterwards, nor can they become the basis for later making an illegal move claim. If the King and Queen are set up incorrectly when the game begins, then you may castle short on the queen side and castle long on the kingside. Once each side has made a move, incorrect setups must stay.

9. Passing pieces - When a piece is captured, the captured piece is passed to the partner only after the move is completed (opponent's clock is started).

10. Placing or moving pieces- A player has the option of either moving one of their pieces on their board or placing a piece their teammate has captured and passed to them. I. A captured piece may be placed on any unoccupied square on the board, with the exception that a pawn may not be placed on the first or last rank. II. Pieces may be placed to create or interpose check or checkmate. (under review - some variants do not allow "drop mates") III. A promoted pawn, which has been captured, reverts to a pawn and not the promoted piece.

11. Displaying captured pieces- A player may not attempt to hide pieces captured by their partner from the opponent. The first attempt will be a warning and the second attempt will result in forfeiture of the game.

12. Communicating allowed- Partners may verbally communicate throughout a game. It is legal for one partner to make move suggestions to the other partner. It is illegal and grounds for forfeiting the match if one partner physically moves one of their partner's pieces.

13. Clock Hand- Each player must push the clock button with the same hand they use to move their pieces. Exception: only during castling may a player use both hands. When capturing only one hand may be used. The first infraction will get a warning, the second a one minute penalty and the third will result in the loss of the game.

14. Touching a Clock- Except for pushing the clock button neither player should touch the clock except: I. To straighten it; II. If either player knocks over the clock his opponent gets one minute added to their clock; III. If your opponent's clock does not begin you may push their side down and repunch your side; however, if this procedure is unsatisfactory, please call for a director; IV. Each player must always be allowed to push the clock after their move is made. Neither player should keep their hand on or hover over the clock.

15. Define a win- A game is won by the player: I. who has mated their opponent's king; II. If the checking piece is not a knight or is not in contact (on an adjacent square) with the defending king and the defending player does not have any material to block the check, the defending player may wait until his or her partner supplies a piece provided their time does not run out. III. whose opponent resigns; IV. whose opponent's flag falls first, at any time before the game is otherwise ended, provided he/she points it out and neutralizes the clock while their own flag is still up; V. who, after an illegal move, takes the opponent's king or stops the clock; VI. an illegal move doesn't negate a player's right to claim on time, provided he/she does so prior to their opponent's claim of an illegal move. If the claims are simultaneous, the player who made the illegal move loses.

16. Defining a draw- A game is a draw: I. By agreement between the teams during the game only. II. If the flag of one player falls after the flag of the other player has already fallen and a win has not been claimed, unless either side mates before noticing both flags down. Announced checkmate nullifies any later time claims.

17. Replacing pieces- If a player accidentally displaces one or more pieces, he shall replace them on his own time. If it is necessary, his opponent may start the opponent's clock without making a move in order to make sure that the culprit uses his own time while replacing the pieces. Finally, it is unsportsmanlike to knock over any pieces then punch the clock. For the first offense the player will get a warning (unless this causes his flag to fall, in which case the opponent will get one extra minute added to his clock). For a second offense a one minute add-on for the opponent will be imposed. For a third offense the offender shall forfeit the game. Thereafter, the tournament director may use other penalties or expel a player from the event for repeated offenses.

18. Dispute between players - In case of a dispute either player may stop both clocks while the tournament director is being summoned. In any unclear situation the tournament director will consider the testimony of both players and any reliable witnesses before rendering his decision. If a player wishes to appeal the decision of a tournament director, the player must first appeal to the section chief then, if necessary, the player may appeal to the Chief floor director, whose decision in all cases is final.

19. TD touching the clock - The tournament director shall not pick up the clock; except in the case of a dispute.

20. Observer conduct - Spectators and players of another match are not to speak or otherwise interfere in a game. If a spectator interferes in any way, such as by calling attention to the flag fall or an illegal move, the tournament director may cancel the game and rule that a new game be played in its stead, and he may also expel the offending party from the playing room. The tournament director should also be silent about illegal moves, flag falls, etc. (unless there is an agreement with the players, before the game, to call them) as this is entirely the responsibility of the players.

21. Replacing a promoted pawn - If a player promotes a pawn they must leave the pawn on the board and clearly indicate to their opponent to what piece the pawn is being promoted too. The promoted pawn will be laid on it's side to indicate that it is a promoted pawn (MCS&C local rule - to prevent later disagreements about what piece the pawn was promoted to, and to avoid pawns annoyingly rolling about and off the board, a spare piece quickly found from another set should be used and placed in the normal upright position, an upside down rook still signifying a queen. The argument against this is nuclear proliferation of Queens, but I don't think it is a strong argument).

22. Replacement clock - Only a tournament director may determine if a clock is defective and change clocks.

23. Player behavior - Excessive banging of pieces or clock will not be tolerated and the offending player may be penalized with loss of time (Director discretion)

24. Insufficient Losing Chances- Insufficient losing chances claims cannot be made in Bughouse games.

25. Rules Not Covered Above - The Official Rules of Chess, 5th edition, shall be used to resolve any situation not covered by these rules.

Riddle: What is at the end of a rainbow?

Answer: The letter W.

Annabel Lee
by Edgar Allan Poe

It was many and many a year ago,
In a kingdom by the sea,
That a maiden there lived whom you may know
By the name of Annabel Lee;
And this maiden she lived with no other thought
Than to love and be loved by me.

I was a child and she was a child,
In this kingdom by the sea,
But we loved with a love that was more than love— I and my Annabel Lee—
With a love that the wingèd seraphs of Heaven
Coveted her and me.

And this was the reason that, long ago,
In this kingdom by the sea,
A wind blew out of a cloud, chilling
My beautiful Annabel Lee;
So that her highborn kinsmen came
And bore her away from me,
To shut her up in a sepulchre
In this kingdom by the sea.

The angels, not half so happy in Heaven,
Went envying her and me—
Yes!—that was the reason (as all men know,
In this kingdom by the sea)
That the wind came out of the cloud by night,
Chilling and killing my Annabel Lee.

But our love it was stronger by far than the love Of those who were older than we—
Of many far wiser than we—
And neither the angels in Heaven above
Nor the demons down under the sea
Can ever dissever my soul from the soul
Of the beautiful Annabel Lee;

For the moon never beams, without bringing me dreams Of the beautiful Annabel Lee;
And the stars never rise, but I feel the bright eyes Of the beautiful Annabel Lee;
And so, all the night-tide, I lie down by the side Of my darling—my darling—my life and my bride, In her sepulchre there by the sea—
In her tomb by the sounding sea.

"....his countrymen, Kolisch and Steinitz, are greatly indebted for their later success to their having enjoyed early opportunities of practicing with the departed amateur whose death is also greatly deplored amongst all who knew him personally." — Wilhelm Steinitz, regarding Karl Hamppe

The first appearance of the (John) Cochrane gambit against Petrov's defense C42 was in the year 1848 against an Indian master Mohishunder Bannerjee.

"Sorry don't get it done, Dude!" — John Wayne, Rio Bravo

"Gossip is the devil's telephone. Best to just hang up." — Moira Rose

"God's mercy and grace give me hope - for myself, and for our world." — Billy Graham

"Man has two great spiritual needs. One is for forgiveness. The other is for goodness." — Billy Graham

"Whatever you are doing in the game of life, give it all you've got." — Norman Vincent Peale

"What you do today can improve all your tomorrows." — Ralph Marston

* Riddle-stoned-scree: https://www.briddles.com/riddles/ch...

"Intelligence plus character-that is the goal of true education." ― Martin Luther King Jr.

"When you come to a fork in the road, take it." ― Yogi Berra, 10-time World Series champion

C34 0-1 17
R Oomen vs W van Vugt, 1989 
(C34) King's Gambit Accepted, 17 moves, 0-1

C34 0-1 29
Huet vs J Billeter, 1988 
(C34) King's Gambit Accepted, 29 moves, 0-1

C34 0-1 23
K Haglund vs G Kuehnel, 1984
(C34) King's Gambit Accepted, 23 moves, 0-1

C34 0-1 26
Siac vs Connes, 1983 
(C34) King's Gambit Accepted, 26 moves, 0-1

C34 0-1 14
Schonfeld vs P Verdier, 1986
(C34) King's Gambit Accepted, 14 moves, 0-1

C34 0-1 24
K Karlsson vs J Pokojowczyk, 1980 
(C34) King's Gambit Accepted, 24 moves, 0-1

C34 0-1 21
G Holzvoigt vs J Gerer, 1978
(C34) King's Gambit Accepted, 21 moves, 0-1

C34 0-1 12
Efimov vs Bronstein, 1941 
(C34) King's Gambit Accepted, 12 moves, 0-1

C34 0-1 35
P Dijkstra vs J de Boer, 1992
(C34) King's Gambit Accepted, 35 moves, 0-1

C34 0-1 18
J van der Kooij vs Van Der Berg, 1985
(C34) King's Gambit Accepted, 18 moves, 0-1

C34 0-1 32
Chigorin vs Steinitz, 1892 
(C34) King's Gambit Accepted, 32 moves, 0-1

KGA-
J Zachary vs B Wall, 1975 
(C34) King's Gambit Accepted, 14 moves, 0-1

KGA
Morozevich vs Kasparov, 1995 
(C34) King's Gambit Accepted, 23 moves, 0-1

KGA-Fischer Defense
M Fico vs Ennio Poretti, 1992 
(C34) King's Gambit Accepted, 38 moves, 0-1

C38 0-1 15
E Matula vs W Schneider, 1989
(C38) King's Gambit Accepted, 15 moves, 0-1

C38 0-1 22
C Issler vs Eggman, 1966 
(C38) King's Gambit Accepted, 22 moves, 0-1

C38 0-1 28
D Roebuck vs G Schroll, 1989
(C38) King's Gambit Accepted, 28 moves, 0-1

C38 0-1 26
D Roebuck vs G Niemand, 1988
(C38) King's Gambit Accepted, 26 moves, 0-1

C38 0-1 32
E N Cooke vs Z Hajnal, 2001 
(C38) King's Gambit Accepted, 32 moves, 0-1

C38 0-1 21
P Bratholm vs F Kvotidian, 1991
(C38) King's Gambit Accepted, 21 moves, 0-1

C38 0-1 18
S Sekala vs B Beckman, 1988
(C38) King's Gambit Accepted, 18 moves, 0-1

C38 0-1 36
F Kvotidian vs J Elburg, 1988
(C38) King's Gambit Accepted, 36 moves, 0-1

C38 0-1 18
G Marcotulli vs J Elburg, 1988
(C38) King's Gambit Accepted, 18 moves, 0-1

C38 0-1 20
L Byrzykowski vs B Roos, 1988
(C38) King's Gambit Accepted, 20 moves, 0-1

C38 0-1 31
Semprun vs J A Munoyerro Ajuriagoxeascoa, 1981
(C38) King's Gambit Accepted, 31 moves, 0-1

C38 0-1 23
J van Aalzum vs G Niemand, 1988
(C38) King's Gambit Accepted, 23 moves, 0-1

C38 0-1 30
J Heesen vs R Bjerkhaug, 1988
(C38) King's Gambit Accepted, 30 moves, 0-1

C38 0-1 31
P Bratholm vs J van Aalzum, 1988 
(C38) King's Gambit Accepted, 31 moves, 0-1

C38 0-1 29
Kulvanovsky vs Eremenko, 1982
(C38) King's Gambit Accepted, 29 moves, 0-1

C38 0-1 23
J McConnell vs Morphy, 1849 
(C38) King's Gambit Accepted, 23 moves, 0-1

C38 0-1 26
R Raubitschek vs Capablanca, 1906 
(C38) King's Gambit Accepted, 26 moves, 0-1

C38 0-1 33
G Neumann vs Blackburne, 1867  
(C38) King's Gambit Accepted, 33 moves, 0-1

C39 0-1 12
J Arizmendi Martinez vs Grischuk, 2000 
(C39) King's Gambit Accepted, 12 moves, 0-1

C39 0-1 22
A Pane vs G Mastrojeni, 1990
(C39) King's Gambit Accepted, 22 moves, 0-1

C39 0-1 32
Bjorn Larsen vs O Lie, 1985 
(C39) King's Gambit Accepted, 32 moves, 0-1

C39 0-1 19
Steinmann vs J Bodis, 1991
(C39) King's Gambit Accepted, 19 moves, 0-1

C39 0-1 27
G Antonoff vs H P Maia Vinagre, 1989
(C39) King's Gambit Accepted, 27 moves, 0-1

C39 0-1 23
R Watson vs P Millican, 1989
(C39) King's Gambit Accepted, 23 moves, 0-1

C39 0-1 26
V Rallo vs G Bucciardini, 1989 
(C39) King's Gambit Accepted, 26 moves, 0-1

C39 0-1 18
Lebov vs Bezubov, 1960
(C39) King's Gambit Accepted, 18 moves, 0-1

C39 0-1 23
J Rosanes vs Anderssen, 1863 
(C39) King's Gambit Accepted, 23 moves, 0-1

C39 0-1 26
Fitzgerald vs Sam Loyd, 1877 
(C39) King's Gambit Accepted, 26 moves, 0-1

C39 0-1 25
J Matschego vs Falkbeer, 1853 
(C39) King's Gambit Accepted, 25 moves, 0-1

C33 0-1 29
J Sinke vs G van Buuren, 1980
(C33) King's Gambit Accepted, 29 moves, 0-1

C33 0-1 41
J Sinke vs G Timmerman, 1980 
(C33) King's Gambit Accepted, 41 moves, 0-1

C33 0-1 12
J Sinke vs J van Oosterom, 1980 
(C33) King's Gambit Accepted, 12 moves, 0-1

C33 0-1 43
Sankovsky vs Verezovsky, 1984
(C33) King's Gambit Accepted, 43 moves, 0-1

C33 0-1 27
Lasker vs Kalugin / Shegalkin, 1899 
(C33) King's Gambit Accepted, 27 moves, 0-1

C33 0-1 16
F Riemann vs Anderssen, 1876 
(C33) King's Gambit Accepted, 16 moves, 0-1

C33 0-1 26
G Nyholm vs A Neumann, 1904
(C33) King's Gambit Accepted, 26 moves, 0-1

C33 0-1 7
Wiede vs A Goetz, 1880 
(C33) King's Gambit Accepted, 7 moves, 0-1

C33 0-1 18
J Schulten vs Kieseritzky, 1850 
(C33) King's Gambit Accepted, 18 moves, 0-1

KGA-Abbazia Defense
J Thorn Leeson vs P Kuijsten, 1982
(C36) King's Gambit Accepted, Abbazia Defense, 21 moves, 0-1

KGA
O Kase vs Dobini, 1982
(C36) King's Gambit Accepted, Abbazia Defense, 30 moves, 0-1

C36 0-1 37
E de Hulster vs J Burggraaf, 1995
(C36) King's Gambit Accepted, Abbazia Defense, 37 moves, 0-1

KGA-
Bronstein vs Botvinnik, 1952 
(C36) King's Gambit Accepted, Abbazia Defense, 25 moves, 0-1

KGA
W Hartston vs Spassky, 1965 
(C36) King's Gambit Accepted, Abbazia Defense, 28 moves, 0-1

KGA
J Kinlay vs Nunn, 1977 
(C36) King's Gambit Accepted, Abbazia Defense, 25 moves, 0-1

KGA
M Hebden vs Nunn, 1979 
(C36) King's Gambit Accepted, Abbazia Defense, 26 moves, 0-1

KGA
Fedorov vs Svidler, 1998 
(C36) King's Gambit Accepted, Abbazia Defense, 32 moves, 0-1

C36 0-1 30
P J van Schijndel vs G van Buuren, 1985
(C36) King's Gambit Accepted, Abbazia Defense, 30 moves, 0-1

C36 0-1 30
Schulz vs G Cherek, 1987 
(C36) King's Gambit Accepted, Abbazia Defense, 30 moves, 0-1

C36 0-1 21
W Hahn vs W Class, 1983
(C36) King's Gambit Accepted, Abbazia Defense, 21 moves, 0-1

C36 0-1 19
G Baier vs T Schmidt, 1990 
(C36) King's Gambit Accepted, Abbazia Defense, 19 moves, 0-1

C36 0-1 19
W Wittmann vs F Popp, 1980 
(C36) King's Gambit Accepted, Abbazia Defense, 19 moves, 0-1

KGA
K Angelov vs Kholmov, 1987 
(C36) King's Gambit Accepted, Abbazia Defense, 46 moves, 0-1

KGA
Fedorov vs Svidler, 2000 
(C36) King's Gambit Accepted, Abbazia Defense, 41 moves, 0-1

C36 0-1 38
V Rosenzweig vs A Strauss, 1990 
(C36) King's Gambit Accepted, Abbazia Defense, 38 moves, 0-1

C36 0-1 28
T Frank vs A Bruehl, 1996 
(C36) King's Gambit Accepted, Abbazia Defense, 28 moves, 0-1

C36 0-1 20
H Hartmann vs R Fiedler, 1990
(C36) King's Gambit Accepted, Abbazia Defense, 20 moves, 0-1

C36 0-1 31
G Bielefeld vs Friedenthal, 1986
(C36) King's Gambit Accepted, Abbazia Defense, 31 moves, 0-1

C36 0-1 26
Krauss vs Lajarriges, 1986 
(C36) King's Gambit Accepted, Abbazia Defense, 26 moves, 0-1

KGA-transposition Falkbeer-Abbazia
J Gallagher vs F Hedke, 1992
(C36) King's Gambit Accepted, Abbazia Defense, 61 moves, 0-1

KGA-transpositon Bird-Abbazia.
P Oliveira vs M Guimaraes de Souza, 1997 
(C36) King's Gambit Accepted, Abbazia Defense, 23 moves, 0-1

KGA Abbazia 4...c6
K Muchnik vs N Bakulin, 1967 
(C36) King's Gambit Accepted, Abbazia Defense, 27 moves, 0-1

Abbazia 5.Bc4
M Getta vs Korneev, 1993
(C36) King's Gambit Accepted, Abbazia Defense, 51 moves, 0-1

Abbazia 5.Bc4
F Bernabe Duran vs Korneev, 1998
(C36) King's Gambit Accepted, Abbazia Defense, 28 moves, 0-1

C36 0-1 42
J Yoos vs S Gravel, 1996 
(C36) King's Gambit Accepted, Abbazia Defense, 42 moves, 0-1

C36 0-1 40
P Kovalev vs M Yenishevsky, 1997 
(C36) King's Gambit Accepted, Abbazia Defense, 40 moves, 0-1

Danish Gambit Accepted
W Chen vs G Luke, 2000 
(C21) Center Game, 57 moves, 0-1

DGA
J Mieses vs Chigorin, 1904 
(C21) Center Game, 54 moves, 0-1

DGA
Schiffers vs Chigorin, 1879 
(C21) Center Game, 45 moves, 0-1

C21 0-1 10
Stevenson vs A Marriott, 1868 
(C21) Center Game, 10 moves, 0-1

Danish Gambit Declined
J Perlis vs Blackburne, 1907 
(C21) Center Game, 34 moves, 0-1

DGD
Miles vs Nunn, 1970 
(C21) Center Game, 49 moves, 0-1

C44 0-1 21
A Meek vs Morphy, 1855 
(C44) King's Pawn Game, 21 moves, 0-1

C44 0-1 18
Reiner vs Steinitz, 1860 
(C44) King's Pawn Game, 18 moves, 0-1

Goring Gambit Accepted
Klovans vs Suetin, 1962 
(C44) King's Pawn Game, 25 moves, 0-1

Goring Gambit Declined
E Leppek vs W Bauer, 1986
(C44) King's Pawn Game, 50 moves, 0-1

GGD
T Weisenburger vs K Seeger, 2000
(C44) King's Pawn Game, 35 moves, 0-1

GGD
S Mooser vs R Heimrath, 1991
(C44) King's Pawn Game, 26 moves, 0-1

GGD
R Loyola Gayobart vs Forne Pedro, 1982
(C44) King's Pawn Game, 36 moves, 0-1

GGD
M Gonzalez vs De Palma, 1988
(C44) King's Pawn Game, 55 moves, 0-1

GGD
H P van der Spek vs J Noria Silvestre, 1978
(C44) King's Pawn Game, 21 moves, 0-1

C44 0-1 77
O M Hindle vs G Moehring, 1964 
(C44) King's Pawn Game, 77 moves, 0-1

Scotch Gambit advace variation
Nakamura vs Ganguly, 2005 
(C45) Scotch Game, 52 moves, 0-1

SG
Y Malinin vs I Ibragimov, 1991
(C45) Scotch Game, 33 moves, 0-1

SG
Marshall vs W Napier, 1896 
(C45) Scotch Game, 34 moves, 0-1

SG
D Keller vs Keres, 1961 
(C45) Scotch Game, 23 moves, 0-1

SG
I Rogers vs Ta Lin, 1990 
(C45) Scotch Game, 50 moves, 0-1

SG
L Trent vs Mamedyarov, 2001 
(C45) Scotch Game, 31 moves, 0-1

SG
K Messere vs K Husak, 1965
(C45) Scotch Game, 43 moves, 0-1

SG
E Grobe vs J Tucek, 1985 
(C45) Scotch Game, 19 moves, 0-1

C44 0-1 18
W Steinbrueck vs A I Suchinina, 1986 
(C44) King's Pawn Game, 18 moves, 0-1

Elephant gambit
Tal vs Lutikov, 1964 
(C40) King's Knight Opening, 31 moves, 1-0

EG
Ludwig vs E Diemer, 1974 
(C40) King's Knight Opening, 15 moves, 1-0

EG
W Schelfhout vs NN, 1910 
(C40) King's Knight Opening, 10 moves, 1-0

EG
M Lange vs NN, 1855 
(C40) King's Knight Opening, 15 moves, 1-0

Latvian Counter Gambit
Blackburne vs G Chamier, 1885 
(C40) King's Knight Opening, 29 moves, 1-0

LCG
W Rautenberg vs B H Wood, 1949
(C40) King's Knight Opening, 46 moves, 1-0

LCG
Rublevsky vs E Maljutin, 1991 
(C40) King's Knight Opening, 31 moves, 1-0

Evans Gambit
Morozevich vs Adams, 2001 
(C52) Evans Gambit, 27 moves, 0-1

EG
N Marache vs Morphy, 1857 
(C52) Evans Gambit, 20 moves, 0-1

C29 0-1 24
J Sorensen vs J Slettebo, 1991
(C29) Vienna Gambit, 24 moves, 0-1

C29 0-1 49
J Hector vs Ivkov, 1989
(C29) Vienna Gambit, 49 moves, 0-1

C29 0-1 37
A Istratescu vs Karpov, 2005 
(C29) Vienna Gambit, 37 moves, 0-1

C29 0-1 38
Janosevic vs D Baretic, 1977 
(C29) Vienna Gambit, 38 moves, 0-1

C29 0-1 23
P Maeser vs I Donev, 1991
(C29) Vienna Gambit, 23 moves, 0-1

C29 0-1 15
Samsonov vs R Nezhmetdinov, 1929 
(C29) Vienna Gambit, 15 moves, 0-1

C29 0-1 13
Mackenzie vs F Hollins, 1893 
(C29) Vienna Gambit, 13 moves, 0-1

C29 0-1 23
K Hamppe vs Steinitz, 1859 
(C29) Vienna Gambit, 23 moves, 0-1

C29 0-1 57
P Vavra vs R Berzinsh, 1994
(C29) Vienna Gambit, 57 moves, 0-1

C36 0-1 20
B Belotti vs S Pedersen, 1991
(C36) King's Gambit Accepted, Abbazia Defense, 20 moves, 0-1

C44 0-1 25
J Penrose vs Smyslov, 1958 
(C44) King's Pawn Game, 25 moves, 0-1

C21 1-0 29
G Nielsen / V Nielsen vs A van der Linde, 1874 
(C21) Center Game, 29 moves, 1-0

C44 1-0 39
L Mischke vs A C Lladors, 1986 
(C44) King's Pawn Game, 39 moves, 1-0

Italian Game: Classical. Albin Gambit (000) 1-0 Q sac, No. 19A#
Bird vs Pinkerley, 1850 
(000) Chess variants, 24 moves, 1-0

Sicilian Wing Gambit (B20) 1-0 Dr. Schiller comments
Greco vs NN, 1620 
(B20) Sicilian, 20 moves, 1-0

Urusov G
L G L Copp vs R Kerr, 1944 
(C42) Petrov Defense, 20 moves, 1-0

Scotch Game: Haxo Gambit exd4? (C45) 1-0 Bxf7+ KxBf7
Tarrasch vs NN, 1880 
(C45) Scotch Game, 11 moves, 1-0

130 games

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